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Stylized Smart Shader

Some post-process shader and object shader work done in UE. I always wanted to try create a sketch look similar to Ian McQues work that I could use in 3D. 
Thq shader is completely dynamic, no need to texture each asset/object because shading and textures are handled within the shader.

Shader available to purchase on epic marketplace:

https://www.unrealengine.com/marketplace/en-US/product/dynamic-sketch-post-process-material

Shader

Shader

Looks achieved with the same shader

Looks achieved with the same shader

Reference Image by Ian McQue

Reference Image by Ian McQue

Geo - shader works with any geo.

Geo - shader works with any geo.

Wireframe

Wireframe

Optimisation

Optimisation